— foreword of ❐ The Gamification of Learning and Instruction Fieldbook
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some rather scathing if accidental take — implying essentially that no one ever made a learning game that's actually fun
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core problem: 99%/⁓ most educational games suck
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~ serious games are not replayable enough for practice with zeal
- ⁓ serious games are usually not letting the player 'do the thing'
- ~ making a fun game educational is easier than making an educational game fun